If it doesn’t work the first time, try it in Japan. I think this time Disney did some business case work for Japan. mDisney, the mobile content arm of Disney Internet Group does an enormous amount of business in Japan in content, try ~90% of total global revenue. I have to say that it is cultural, Disney does well in the land of Hello Kitty, Pokemon, and Purikura (another phenomenon in Japan). Disney content is “キュート” (cute), it is still questionable how compelling the content is to motivate a change of operator. The play here is to provide high end ex(c)lusive devices. Will it survive, probably not, Disney should stick to making consumer devices and selling them retail to Disneyphiles and stay away from providing services. And so it goes….
What is Web 3.0?
22 01 2008I came across the term web 3.0 lately and now its boggling my mind on what it will be. My friend Raj Singh says Web 1.0 + Web 2.0 = Web 3.0, lol, if it were only that easy Raj. I did come across a few articles of people waisting time pondering this cosmic conundrum. Here’s some thought equity from Wikipedia and others:
Web 3.0 is:
- The web experience in 3D
- The 3rd decade of the Web 2010-2019
- Completely removing markup from all data, leaving data in pure RDF, RSS, XML etc
- Web 1.0 = Read Only, static data with simple markup
- Web 2.0 = Read/Write, dynamic data through web services
- Web 3.0 = Read/Write/Relate, data with structured metadata + managed identity
- Always connected
From my perspective here is what Web 3.0 will require:
- data stores to be moved completely back to central storage on a mass scale
- data will be accessible from any platform, terminal, mobile, auto, tv etc
- better UIs for all services
- gateways into the web will resemble appliances
- Robots controlled from the web will read our email, do the wash, and shop. (I can dream can’t I, btw I have always loved robots and remote controlled toys my entire life, there’s a reason I became a Mech E)
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Categories : Silicon Valley
MVNO Experiments
20 01 2008So 2007 saw the demise of a couple MVNO experiments. Disney Mobile and Amp’d both shut their doors to world in the midst of a growing mobile sector. It’s rare to hear in the news about companies failing due to bad management, the finger is always pointed to a bad business sector or inferred culpability on the model. MVNOs are not bad models, we have many successful ones in the industry today, Virgin, Boost, Net10, Movida, and the list goes on, just visit Walmart to see. I was in LA working for one of these MVNOs and was very close to the others when they were just emerging into the market. There are a few key elements necessary for success; understanding your demographic, affordable price plans, device pricing , and prepay. While Disney focused on the Tween and Suburban Mom they failed to see that Moms are the CFO of the house and that although having a family friendly service, pricing was the driver for demographic. Disney as a reseller couldn’t compete with the family plan offerings of AT&T and Verizon. Amp’d catered to the active and hip youth, but failed to realize that that demographic doesn’t have the income to pay their bills and are still fairly irresponsible financially. The successful models all have low cost devices and prepay in common. The prepay guys are doing well, and there is little risk in providing a service where users don’t get a subsidized device and pay upfront their usage. Go ahead and buy the device and credits, you loose the phone or talk too long , the MVNO still gets paid. Also, a major demographic that is ripe for the prepay MVNOs is the unbanked, whether you are a young teen, sub-prime credit user, or immigrant without papers, you can still get a service, and those demographics are huge.
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Tags: amp'd, disney, mvno, prepay, unbanked, virgin
Categories : Uncategorized
